
And the other HQs I generally wait a while, advancing to high tech before doing them. I only play on normal difficulty, but I just rush lasers and predator armor, with a good combat squad for that first HQ. Once a region is liberated (havent actually done it yet, but I am about to) can I take soldier advisors off the haven in that location Or will faceless still infiltrate that haven Login Store.

In fact, in the time it takes to get 200% there is a very real chance that the strength level will increase, negating the benefits of doing that, and possibly making it worse.
#Long war 2 faceless haven liberated region how to
I know how to do it relatively quickly.Īnd usually infiltrating to 200% instead of 100% doesn't make any significant difference at all. Designated Liberation: Rescue a Defector Lib 3: Neutralize VIP -or- Destroy Relay/Sabotage Transmitter (LWOTC). In LWOTC, it is labeled Start Liberating the Region. In LW2, it is not designated as a Liberation mission. not talking about all 60 soldiers or something:p Depends on how quickly you manage to get the mission chain up to that point. Steps to Liberation: Lib 1: Simple Hack Mission for Intel. That is what actually bother me most - I could rush plasma weapons in like month if I desire so - but no chance I could gear up at least one squad with something in same time. Does it matter? Like I think it only set baseline difficulty for all missions in region and as HQ is swarming already at base. Recommend you have a second squad prepared to hit the HQ immediately after, because ADVENT strength level will begin rising dramatically after crashing the signal tower. not talking about all 60 soldiers or something:p Or possibly I could finally get some resources to soem gear and better infiltration:p

I just dont know how I will do it at 2nd region.Īt first I sent best 10 soldiers could afford and infiltrated to 200% - even than it had heavy resistance (which was chllange but managable with conventional weapons) but more importnat it took many weeks to infiltrate even with intel boos +/- pin my 2 tops quads for the whole time on spot. If i consider a middle value of 6 days we have those detection chances :įirst let's see what happen if i put everyone on Intel : 13 rebels, 3 being level 2 and 2 being level 3.Originally posted by Včelí medvídek:iirc it is just mission in chain to attack local HQ? Like capture signal tower I think. The Greater Faceless dark event make faceless much more threatening in combat, giving them +4 HP, +2 Mobility, +5 Aim, +5 Def. The activity isn't terribly hard to detect, but it's quite short (4-8 days) so you must accumulate enough "Mission Intel" to detect it in a short time. Tactically, Faceless are surprising fast for their appearance, capable of regenerating health, and possess a melee attack that can hit a wide swath while tearing apart cover. Then you have to be aware that when trying to detect Invasions, it's all or nothing. The first think to know is that you have a grace period of 21 days after a liberation (no invasion can occur even if ADVENT has enough strength) so there is absolutely 0 point in having anyone on Intel for the first 21 days. Category: Aliens (LW2) This page was last edited on, at 16:33. Whether or not you want to go Intel when an ADVENT gets an adjacent region to 8 str is another story. Rapid regeneration This unit heals some health each turn. In other words, don't worry putting anyone on Intel if no adjacent region has at least 8 str. You can see it coming from a mile away though, as Invasions require Advent to build up at least 8 strength in a neighboring region. Steelflame wrote:Intel - One core reason is to detect an invasion by Advent.
